Character walks to a target position.
Argument | Character Name |
---|---|
Type | Character |
Default | REQUIRED |
Description | Name of the character to walk |
Argument | Target Position |
Type | Entity or Position |
Default | REQUIRED |
Description | A valid position to walk to |
WalkTo(Tom, DiningRoom.Door)
WalkTo(Tom, Will)
WalkTo(Tom, DiningRoom.Table.Back)