LookAt

Character maintains eye contact with an entity. In order to make the character stop looking, start this action and do not provide an argument.

Arguments
Argument Character Name
Type Character
Default REQUIRED
Description Name of the character to look at target
Argument Entity Name
Type Entity
Default null (The character will stop looking at a specific target)
Description Name of the target

Examples

LookAt(Tom)

LookAt(Tom, Jane)

LookAt(Tom, DiningRoom.Table)


See Also