Pickup

Character picks an item from the ground with their left hand.

Arguments
Argument Character Name
Type Character
Default REQUIRED
Description Name of the character to pickup the item
Argument Item Name
Type Item
Default REQUIRED
Description Name of the item to pickup
Argument Furniture Name
Type Furniture
Default null
Description Name of the furniture, if any, to pick the item from

Examples

Pickup(Tom, Healing potion)

Pickup(Tom, Healing potion, Dungeon.DirtPile)


See Also