Camelot: Narrative SandBox Environment

Menu
  • Home
  • How To
  • Tutorials
  • Actions
  • Characters
  • Places
  • Items
  • Sound Effects
  • Visual Effects
  • Icons
  • Examples

  • AddToList
  • Attack
  • Bash
  • Cast
  • CheckVersion
  • Clap
  • ClearDialog
  • ClearList
  • CloseFurniture
  • CreateCharacter
  • CreateEffect
  • CreateItem
  • CreatePlace
  • Dance
  • DanceTogether
  • Die
  • DisableEffect
  • DisableIcon
  • DisableInput
  • Draw
  • Drink
  • EnableEffect
  • EnableIcon
  • EnableInput
  • Enter
  • Exit
  • Face
  • FadeIn
  • FadeOut
  • Give
  • HideCredits
  • HideDialog
  • HideFurniture
  • HideList
  • HideMenu
  • HideNarration
  • Kneel
  • Laugh
  • LookAt
  • MoveAway
  • OpenFurniture
  • Pickup
  • PlaySound
  • Pocket
  • Put
  • Putdown
  • Quit
  • RemoveFromList
  • Reset
  • Revive
  • SetCameraBlend
  • SetCameraFocus
  • SetCameraMode
  • SetClothing
  • SetCredits
  • SetDay
  • SetDialog
  • SetExpression
  • SetEyeColor
  • SetHairColor
  • SetHairStyle
  • SetLeft
  • SetNarration
  • SetNight
  • SetPosition
  • SetRight
  • SetSkinColor
  • SetTitle
  • Sheathe
  • ShowCredits
  • ShowDialog
  • ShowFurniture
  • ShowList
  • ShowMenu
  • ShowNarration
  • Sit
  • Sleep
  • StopSound
  • Take
  • Unpocket
  • Wait
  • WalkTo
  • WalkToSpot
  • Wave

HideMenu

Closes the menu. After this action succeeds for the first time running Camelot, the Start button on the menu is changed to Resume

Arguments

Examples

HideMenu()


See Also

ShowMenu