Camelot: Narrative SandBox Environment

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  • Actions
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  • Visual Effects
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  • Examples

  • AddToList
  • Attack
  • Bash
  • Cast
  • CheckVersion
  • Clap
  • ClearDialog
  • ClearList
  • CloseFurniture
  • CreateCharacter
  • CreateEffect
  • CreateItem
  • CreatePlace
  • Dance
  • DanceTogether
  • Die
  • DisableEffect
  • DisableIcon
  • DisableInput
  • Draw
  • Drink
  • EnableEffect
  • EnableIcon
  • EnableInput
  • Enter
  • Exit
  • Face
  • FadeIn
  • FadeOut
  • Give
  • HideCredits
  • HideDialog
  • HideFurniture
  • HideList
  • HideMenu
  • HideNarration
  • Kneel
  • Laugh
  • LookAt
  • MoveAway
  • OpenFurniture
  • Pickup
  • PlaySound
  • Pocket
  • Put
  • Putdown
  • Quit
  • RemoveFromList
  • Reset
  • Revive
  • SetCameraBlend
  • SetCameraFocus
  • SetCameraMode
  • SetClothing
  • SetCredits
  • SetDay
  • SetDialog
  • SetExpression
  • SetEyeColor
  • SetHairColor
  • SetHairStyle
  • SetLeft
  • SetNarration
  • SetNight
  • SetPosition
  • SetRight
  • SetSkinColor
  • SetTitle
  • Sheathe
  • ShowCredits
  • ShowDialog
  • ShowFurniture
  • ShowList
  • ShowMenu
  • ShowNarration
  • Sit
  • Sleep
  • StopSound
  • Take
  • Unpocket
  • Wait
  • WalkTo
  • WalkToSpot
  • Wave

DisableEffect

Hides an effect that was enabled on an entity.

Arguments
Argument Entity Name
Type Entity
Default REQUIRED
Description Name of the entity as the effect target
Argument Effect Name
Type Effect
Default Hides all enabled effects on the entity
Description Name of the effect to disable

Examples

DisableEffect(Tom)

DisableEffect(Tom, Diamond)


See Also

Characters Effects CreateEffect EnableEffect