ShowList

Opens the list window. If the X button on the top right of the narration window is pressed, Camelot sends a "input Cancel" message. The list structure keeps track of a set of items that could be used to represent the contents of a furniture or the possessions of a character, provided by the argument of this action. A front view of the entity specified by the argument is displayed on the left side of the list

Arguments
Argument Entity Name
Type String
Default REQUIRED
Description Name of the entity that the list belongs to

Examples

ShowList(Tom)

ShowList(Home.Chest)


See Also