Character extends their arm to put an item they're holding in their left hand. If no target is provided, the item disappears. Otherwise, the character first walks up to the target. If the target is a surface position or a furniture with at least one surface position, the item is placed on the surface. If the target is a character, the item will be placed in their left hand.
Argument | Character Name |
---|---|
Type | String |
Default | REQUIRED |
Description | Name of the character |
Argument | Item Name |
Type | String |
Default | REQUIRED |
Description | Name of the item |
Argument | Entity Name |
Type | String |
Default | null |
Description | Name of the target |
Put(Tom, "Coin")
Put(Tom, "Coin", Jane)
Put(Tom, "Coin", "DiningRoom.Table")
Put(Tom, "Coin", "DiningRoom.Table.OnFront")
Put(Tom, "Coin", "Camp.Chest")