Publications
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Refereed Journal Articles
- Solution density and search strategy in narrative generation. IEEE Transactions on Games, vol. 14, num. 4, pp. 715-724, 2022. .
Refereed Conference Papers
- Sabre: A Narrative Planner Supporting Intention and Deep Theory of Mind. In Proceedings of the 17th AAAI International Conference on Artificial Intelligence and Interactive Digital Entertainment, pp. 99-106, 2021. (nominated for Best Paper) .
- A good story is one in a million: solution density in narrative generation problems. In Proceedings of the 16th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, pp. 123-129, 2020. (nominated for Best Student Paper) .
Refereed Workshop and Symposium Papers
- Structure, agency, and intent: preliminary data collection. In Proceedings of the Interactive Narrative Technologies workshop at the 20th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, 2024. .
- Knowledge goal recognition for interactive narratives. In Proceedings of the Experimental AI in Games workshop at the 19th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, 2023. .
- Intelligent de-escalation training via emotion-inspired narrative planning. In Proceedings of the 13th Intelligent Narrative Technologies workshop at the 18th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, 2022. .
- Open-world narrative generation to answer players' questions. In Doctoral Consortium at the 18th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, pp. 307-310, 2022. .
Refereed Posters and Extended Abstracts
- The Sabre narrative planner: multi-agent coordination with intentions and beliefs. In Proceedings of the 20th International Conference on Autonomous Agents and Multiagent Systems, pp. 1698-1700, 2021. .