Character maintains eye contact with an entity. In order to make the character stop looking, start this action and do not provide an argument.
| Argument | Character Name | 
|---|---|
| Type | String | 
| Default | REQUIRED | 
| Description | Name of the character to look at target | 
| Argument | Entity Name | 
| Type | String | 
| Default | null (The character will stop looking at a specific target) | 
| Description | Name of the target | 
LookAt(Tom)
LookAt(Tom, Jane)
LookAt(Tom, "DiningRoom.Table")