A character attacks another character using the item in their right hand. If the attack hits, the victim bleeds, otherwise, they dodge the attack.
Argument | Character Name |
---|---|
Type | Character |
Default | REQUIRED |
Description | Name of the attacker |
Argument | Character Name |
Type | Character |
Default | REQUIRED |
Description | Name of the victim |
Argument | Attack Hits |
Type | Boolean |
Default | false |
Description | Whether the attack hits the target or they dodge it. |
Attack(Tom, Will)
Attack(Tom, Will, true)