Publications
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2022
- Multi-agent narrative experience management as story graph pruning. IEEE Transactions on Games, vol. 15, num. 3, pp. 378-387, 2022. .
2019
- Multi-agent narrative experience management as story graph pruning. In Proceedings of the 15th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, pp. 87-93, 2019. .
- Measuring presence and performance in an intelligent virtual reality police use of force training simulation prototype. In Proceedings of the 32nd AAAI international conference of the Florida Artificial Intelligence Research Society, pp. 276-281, 2019. .
- Multi-agent narrative experience management as story graph pruning. M.S. thesis at University of New Orleans, 2019. .
2018
- Playable experiences at AIIDE 2018. In Proceedings of the 14th AAAI international conference on Artificial Intelligence and Interactive Digital Entertainment, pp. 275-280, 2018. .